I have always believed Valve was one of the most forward thinking gaming companies. This talk by Valve CEO Gabe Newell confirms my suspicions.
Gabe’s outlook on the future of the living room isn’t too unexpected (maybe that’s because I’ve been thinking a lot about it for my work at Shelby) but his take on the economic possibility that Steam unlocks is one of the most interesting things I’ve seen lately. I guess this shouldn’t come as a surprise since Valve hired economist Yanis Varoufakis last June, but the second half of Gabe’s talk makes it clear that Valve isn’t just trying to understand their own in-game economies: they’re thinking about how these economies affect and change the real world.
For anyone interested in virtual economies, economic theory and ideas like peak employment and collaborative creation/consumption, this is required weekend viewing.



